Thoughts on closing Myst Online: Uru Live
Although I’m saddened to see Uru Live close once again, I’d like to thank GameTap for giving it a second chance. In this industry, second chances just don’t happen.
Uru has been an exciting and inspiring experience the entire time since D’ni Guild and the DRC site teased us with the first glimpses in 2001. I still remember the first time I saw another person in the Cavern. And the Bahro Glyph tours. And the time I watched Sharper and a group of friends tear into the Pub. And trying to figure out the puzzle that took a half-dozen people to solve. And arguing with Sharper about reading his journal. And listening to Phil. And exploring Ages with my brother. And hearing from friends about the latest Relto page to find. So many friends and memories here.
Uru was a story, a community, and an experience, which makes it unlike any game or MMO. I wonder what Cyan will do to follow it. I’d love to see the story of Uru continue, perhaps in an episodic cooperative game. Although Cyan might move on to other projects, there will always be a special place in my imagination for the story of Uru.
What do you think? What is your favorite Uru memory? What do you think Cyan should work on next?
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July 3rd, 2008 at 10:25 am
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